detect if a player is near
#10

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Originally Posted by WackoX
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Are you serious? that would spam your chatbox every 0.02 seconds or so.
Well, I only showed the script, what he put under it, its not my Biz, because there is ppls who understand only when there is SendClientMessage, than some only understand where he must put his code, I hope you got.

I belive that SendClient.... isn't good idea on some timers, but that was only script example!!!!
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Messages In This Thread
detect if a player is near - by willsuckformoney - 30.07.2010, 06:47
Re: detect if a player is near - by ikey07 - 30.07.2010, 07:30
Re: detect if a player is near - by willsuckformoney - 30.07.2010, 07:55
Re: detect if a player is near - by ikey07 - 30.07.2010, 08:11
Re: detect if a player is near - by willsuckformoney - 30.07.2010, 08:44
Re: detect if a player is near - by willsuckformoney - 30.07.2010, 09:02
Re: detect if a player is near - by ikey07 - 30.07.2010, 09:03
Re: detect if a player is near - by WackoX - 30.07.2010, 09:06
Re: detect if a player is near - by Steven82 - 30.07.2010, 09:11
Re: detect if a player is near - by ikey07 - 30.07.2010, 09:25

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