29.07.2010, 07:59
up
new timers=0;
on a command
SetTimer("texttimer",1000,1);
public texttimer(playerid)
{
new string[128];
switch(timers)
{
case 0:
{
strpack(string, "00.00");
TextDrawSetString(name, string);
timers++;
}
case 1:
{
strpack(string, "00.01");
TextDrawSetString(name, string);
rimers++;
return 1;
}
}
return 0;
}
and at last chase set a killtimer try this not test
new timers=0;
on a command
SetTimer("texttimer",1000,1);
public texttimer(playerid)
{
new string[128];
switch(timers)
{
case 0:
{
strpack(string, "00.00");
TextDrawSetString(name, string);
timers++;
}
case 1:
{
strpack(string, "00.01");
TextDrawSetString(name, string);
rimers++;
return 1;
}
}
return 0;
}
and at last chase set a killtimer try this not test