GetPlayerCheckPoint
#10

use ++; thing, let I show you what I mean

on top
new PlayerCP[MAX_PLAYERS];

somewhere
SetPlayerCheck....
PlayerCP[playerid] = 1;

on player enter cp

if PlayerCP[playerid] >= 1)
{
PlayerCP[playerid]++;
SetPlayerCheckp
}


got it?
Reply


Messages In This Thread
GetPlayerCheckPoint - by DragonBlaster50 - 28.07.2010, 17:07
Re: GetPlayerCheckPoint - by Mauzen - 28.07.2010, 17:10
Re: GetPlayerCheckPoint - by [HUN]Jaki - 28.07.2010, 17:25
Re: GetPlayerCheckPoint - by Vince - 28.07.2010, 17:34
Re: GetPlayerCheckPoint - by DragonBlaster50 - 28.07.2010, 18:19
Re: GetPlayerCheckPoint - by Carlton - 28.07.2010, 18:21
Re: GetPlayerCheckPoint - by DragonBlaster50 - 28.07.2010, 18:41
Re: GetPlayerCheckPoint - by Carlton - 28.07.2010, 18:50
Re: GetPlayerCheckPoint - by DragonBlaster50 - 28.07.2010, 18:56
Re: GetPlayerCheckPoint - by ikey07 - 28.07.2010, 19:16

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