28.07.2010, 15:19
There are too ways to communicate:
Playervariables, so you can have global Variables for every player.
and
CallRemoteFunction, with this you can call functions in the gamemode from your fs and vice versa, so you could "send" variables as parameters.
Playervariables, so you can have global Variables for every player.
and
CallRemoteFunction, with this you can call functions in the gamemode from your fs and vice versa, so you could "send" variables as parameters.