Communication gamemode <> filterscript
#2

There are too ways to communicate:

Playervariables, so you can have global Variables for every player.

and

CallRemoteFunction, with this you can call functions in the gamemode from your fs and vice versa, so you could "send" variables as parameters.
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Messages In This Thread
Communication gamemode <> filterscript - by matejdro - 28.07.2010, 15:15
Re: Communication gamemode <> filterscript - by Mauzen - 28.07.2010, 15:19
Re: Communication gamemode <> filterscript - by matejdro - 28.07.2010, 17:00
Re: Communication gamemode <> filterscript - by Mauzen - 28.07.2010, 17:38
Re: Communication gamemode <> filterscript - by matejdro - 28.07.2010, 17:40

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