28.07.2010, 10:25
Maybe you have to define a size, like in mine i have;
(example)
new Float:SOMEFLOAT[2][1] = {
{something},
{something}
};
and then;
new RAND = random(sizeof(SOMEFLOAT));
(example)
new Float:SOMEFLOAT[2][1] = {
{something},
{something}
};
and then;
new RAND = random(sizeof(SOMEFLOAT));
