26.07.2010, 22:21
I thought of when doing a command, the car moves a certain length before it stops, and at a certain speed, but it doesnt work.
Heres the script i have atm:
Heres the script i have atm:
pawn Код:
#include <a_samp>
forward velocity(playerid);
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" setvehlocity tester");
print("--------------------------------------\n");
SetTimer("velocity",25000,true);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/test", cmdtext))
{
if(IsPlayerInAnyVehicle(playerid))
SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.0, 0.2, 0.0);
SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.0, 0.2, 0.0);
SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.0, 0.2, 0.0);
SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.0, 0.2, 0.0);
SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.0, 0.2, 0.0);
SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.0, 0.2, 0.0);
SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.0, 0.2, 0.0);
SetVehicleVelocity(GetPlayerVehicleID(playerid), 0.0, 0.2, 0.0);
TogglePlayerControllable(playerid, 0);
return 1;
}
return 0;
}
public velocity(playerid)
{
TogglePlayerControllable(playerid, 1);
KillTimer(playerid);
}