Textdraws wont show -_-
#3

Why did you create 8 Textdraws when you can create just one and use "TextDrawSetString"?

Did the folowing really quick:
Код:
#include <a_samp>

#define red 0xFF0000FF
#define blue 0x0019FFFF
#define purple 0xC800FFFF
#define green 0x05FF00FF

new Text:Rank;


//Under OnFilterScriptInit

Rank = TextDrawCreate(240.0,580.0," ");
TextDrawFont(Rank,1);
TextDrawColor(Rank,0xFFFFFFFF);
TextDrawSetShadow(Rank,2);
TextDrawLetterSize(Rank,0.5,2.0);
TextDrawAlignment(Rank,2);
TextDrawTextSize(Rank,200,400);



//Under OnPlayerSpawn

public OnPlayerSpawn(playerid)
{
TextDrawHideForPlayer(playerid,Rank);
new string[128];
    
if(GetPlayerScore(playerid) >=  100)
{
TextDrawSetString(Rank,"~r~Newbie");
}
if(GetPlayerScore(playerid) >=  1000)
{
TextDrawSetString(Rank,"~r~Recruit");
}
if(GetPlayerScore(playerid) >=  1500)
{
TextDrawSetString(Rank,"~b~Fighter");
}
if(GetPlayerScore(playerid) >=  2000)
{
TextDrawSetString(Rank,"~b~Gangster");
}
if(GetPlayerScore(playerid) >=  2500)
{
TextDrawSetString(Rank,"~purple~Mobster");
}
if(GetPlayerScore(playerid) >=  3000)
{
TextDrawSetString(Rank,"~purple~Underboss");
}
if(GetPlayerScore(playerid) >=  3500)
{
TextDrawSetString(Rank,"~purple~Boss");
}
if(GetPlayerScore(playerid) >= 4000)
{
TextDrawSetString(Rank,"~g~Teh-Big-Dog'');
}
if(GetPlayerScore(playerid) >= 4000)
{
TextDrawSetString(Rank,"~g~Teh-Big-Dog'');
}
TextDrawShowForPlayer(playerid,Rank);

return 1;
}
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Messages In This Thread
Textdraws wont show -_- - by willsuckformoney - 26.07.2010, 01:58
Re: Textdraws wont show -_- - by Kitten - 26.07.2010, 02:03
Re: Textdraws wont show -_- - by DJDhan - 26.07.2010, 02:15
Re: Textdraws wont show -_- - by Kar - 26.07.2010, 02:36
Re: Textdraws wont show -_- - by willsuckformoney - 26.07.2010, 03:53
Re: Textdraws wont show -_- - by Kar - 26.07.2010, 04:15
Re: Textdraws wont show -_- - by willsuckformoney - 26.07.2010, 04:19

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