How to work this
#2

pawn Код:
public OnPlayerSpawn(playerid)
{
    if(GetPlayerScore(playerid) >=  500)
    {
        TextDrawShowForPlayer(playerid,Newbie);
        TextDrawHideForPlayer(playerid,Recruit);
        TextDrawHideForPlayer(playerid,Fighter);
        TextDrawHideForPlayer(playerid,Gangster);
        TextDrawHideForPlayer(playerid,Mobster);
        TextDrawHideForPlayer(playerid,UnderBoss);
        TextDrawHideForPlayer(playerid,Boss);
        TextDrawHideForPlayer(playerid,Teh_Big_Dog);
        SendClientMessage(playerid, red, "You ranked up! You current rank is ''Newbie''");
    }
    else if(GetPlayerScore(playerid) >=  1000)
    {
        TextDrawHideForPlayer(playerid,Newbie);
        TextDrawShowForPlayer(playerid,Recruit);
        TextDrawHideForPlayer(playerid,Fighter);
        TextDrawHideForPlayer(playerid,Gangster);
        TextDrawHideForPlayer(playerid,Mobster);
        TextDrawHideForPlayer(playerid,UnderBoss);
        TextDrawHideForPlayer(playerid,Boss);
        TextDrawHideForPlayer(playerid,Teh_Big_Dog);
        SendClientMessage(playerid, red, "You ranked up! You current rank is ''Recruit''");
    }
    else if(GetPlayerScore(playerid) >=  1500)
    {
        TextDrawHideForPlayer(playerid,Newbie);
        TextDrawHideForPlayer(playerid,Recruit);
        TextDrawShowForPlayer(playerid,Fighter);
        TextDrawHideForPlayer(playerid,Gangster);
        TextDrawHideForPlayer(playerid,Mobster);
        TextDrawHideForPlayer(playerid,UnderBoss);
        TextDrawHideForPlayer(playerid,Boss);
        TextDrawHideForPlayer(playerid,Teh_Big_Dog);
        SendClientMessage(playerid, blue, "You ranked up! You current rank is ''Fighter''");
    }
    else if(GetPlayerScore(playerid) >=  2000)
    {
        TextDrawHideForPlayer(playerid,Newbie);
        TextDrawHideForPlayer(playerid,Recruit);
        TextDrawHideForPlayer(playerid,Fighter);
        TextDrawShowForPlayer(playerid,Gangster);
        TextDrawHideForPlayer(playerid,Mobster);
        TextDrawHideForPlayer(playerid,UnderBoss);
        TextDrawHideForPlayer(playerid,Boss);
        TextDrawHideForPlayer(playerid,Teh_Big_Dog);
        SendClientMessage(playerid, blue, "You ranked up! You current rank is ''Gangster''");
    }
    else if(GetPlayerScore(playerid) >=  2500)
    {
        TextDrawHideForPlayer(playerid,Newbie);
        TextDrawHideForPlayer(playerid,Recruit);
        TextDrawHideForPlayer(playerid,Fighter);
        TextDrawHideForPlayer(playerid,Gangster);
        TextDrawShowForPlayer(playerid,Mobster);
        TextDrawHideForPlayer(playerid,UnderBoss);
        TextDrawHideForPlayer(playerid,Boss);
        TextDrawHideForPlayer(playerid,Teh_Big_Dog);
        SendClientMessage(playerid, purple, "You ranked up! You current rank is ''Mobster''");
    }
    else if(GetPlayerScore(playerid) >=  3000)
    {
        TextDrawHideForPlayer(playerid,Newbie);
        TextDrawHideForPlayer(playerid,Recruit);
        TextDrawHideForPlayer(playerid,Fighter);
        TextDrawHideForPlayer(playerid,Gangster);
        TextDrawHideForPlayer(playerid,Mobster);
        TextDrawShowForPlayer(playerid,UnderBoss);
        TextDrawHideForPlayer(playerid,Boss);
        TextDrawHideForPlayer(playerid,Teh_Big_Dog);
        SendClientMessage(playerid, purple, "You ranked up! You current rank is ''UnderBoss''");
    }
    else if(GetPlayerScore(playerid) >=  3500)
    {
        TextDrawHideForPlayer(playerid,Newbie);
        TextDrawHideForPlayer(playerid,Recruit);
        TextDrawHideForPlayer(playerid,Fighter);
        TextDrawHideForPlayer(playerid,Gangster);
        TextDrawHideForPlayer(playerid,Mobster);
        TextDrawHideForPlayer(playerid,UnderBoss);
        TextDrawShowForPlayer(playerid,Boss);
        TextDrawHideForPlayer(playerid,Teh_Big_Dog);
        SendClientMessage(playerid, green, "You ranked up! You current rank is ''Boss''");
    }
    else if(GetPlayerScore(playerid) >= 4000)
    {
        TextDrawHideForPlayer(playerid,Newbie);
        TextDrawHideForPlayer(playerid,Recruit);
        TextDrawHideForPlayer(playerid,Fighter);
        TextDrawHideForPlayer(playerid,Gangster);
        TextDrawHideForPlayer(playerid,Mobster);
        TextDrawHideForPlayer(playerid,UnderBoss);
        TextDrawHideForPlayer(playerid,Boss);
        TextDrawShowForPlayer(playerid,Teh_Big_Dog);
        SendClientMessage(playerid, green, "You ranked up! You current rank is ''Teh-Big-Dog''");
    }
    else if(GetPlayerScore(playerid) >= 4000)
    {
        TextDrawHideForPlayer(playerid,Newbie);
        TextDrawHideForPlayer(playerid,Recruit);
        TextDrawHideForPlayer(playerid,Fighter);
        TextDrawHideForPlayer(playerid,Gangster);
        TextDrawHideForPlayer(playerid,Mobster);
        TextDrawHideForPlayer(playerid,UnderBoss);
        TextDrawHideForPlayer(playerid,Boss);
        TextDrawShowForPlayer(playerid,Teh_Big_Dog);
    }
    return 1;
}
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Messages In This Thread
How to work this - by willsuckformoney - 26.07.2010, 00:16
Re: How to work this - by Carlton - 26.07.2010, 00:27
Re: How to work this - by willsuckformoney - 26.07.2010, 00:43

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