25.07.2010, 01:51
Oh!
Foolish me, I'm guessing the problem is that even if their name isn't that, they still spawn, try SetPlayerHealth(playerid, 0.0); above ForClassSelection(playerid);
(which means you kill them before actually forcing them).
Foolish me, I'm guessing the problem is that even if their name isn't that, they still spawn, try SetPlayerHealth(playerid, 0.0); above ForClassSelection(playerid);
(which means you kill them before actually forcing them).