How to
#7

Quote:
Originally Posted by willsuckformoney
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so like this??
pawn Код:
else if(checkpointid == otto)
    {
        new rnd = 2;
        new Float:Checkpointtele[2][3] =
            {
                //x   0          //y 1      //z 2        //a 3
                {1266.4143,-785.5112,1091.9063,329.5980}, // just a tele
                {1295.6150,-796.5847,1084.0078,181.6979},
            };
        SetPlayerInterior(playerid, 5);
                rnd = random(sizeof (Checkpointtele));
            SetPlayerPos(playerid, Checkpointtele[rnd][0], Checkpointtele[rnd][1], Checkpointtele[rnd][2]);
            SetPlayerFacingAngle(playerid, Checkpointtele[rnd][3]);
   
    } // got this from LVRCR (never tested it)
i did it like that and it didnt work -_-
i thought like this
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Messages In This Thread
How to - by willsuckformoney - 24.07.2010, 22:39
Re: How to - by selten98 - 24.07.2010, 22:40
Re: How to - by Kitten - 24.07.2010, 22:41
Re: How to - by willsuckformoney - 24.07.2010, 22:42
Re: How to - by selten98 - 24.07.2010, 22:46
Re: How to - by willsuckformoney - 24.07.2010, 22:50
Re: How to - by selten98 - 24.07.2010, 23:04

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