How to
#5

pawn Код:
// credits go to BMUK
new Float:Checkpointtele[2][3] =
{
   //x=0  y=1  z=2  a=3
{1261.4143,-785.5112,1091.9063,329.5980}, // just a tele
{1298.6150,-796.5847,1084.0078,181.6979},
};

rnd = random(sizeof (Checkpointtele));
    SetPlayerPos(playerid, Checkpointtele[rnd][0], Checkpointtele[rnd][1], Checkpointtele[rnd][2]);
    SetPlayerFacingAngle(playerid, Checkpointtele[rnd][3]);
Reply


Messages In This Thread
How to - by willsuckformoney - 24.07.2010, 22:39
Re: How to - by selten98 - 24.07.2010, 22:40
Re: How to - by Kitten - 24.07.2010, 22:41
Re: How to - by willsuckformoney - 24.07.2010, 22:42
Re: How to - by selten98 - 24.07.2010, 22:46
Re: How to - by willsuckformoney - 24.07.2010, 22:50
Re: How to - by selten98 - 24.07.2010, 23:04

Forum Jump:


Users browsing this thread: 1 Guest(s)