22.07.2010, 22:11
You can convert the exact position of as an example a aircraft carrier or other things that have multiple objects to the distance between every part of it and the player.
Once you saved that, you can enter at another location the player coordinates, and it will read the new player position and set every part of your saved file at the correct position.
So you can:
(*)Clone your map without much work editing/re-making/adjusting rotations again, without touching a map editor
(*)Re-Position your map without touching a map editor
(*)Release as example your map with the .spawn file included so players can decide by themself where they want to create your map.
Well just look at my aircraft carrier spawner
https://sampforum.blast.hk/showthread.php?tid=153841
It is actually a universal spawner creator (like the acc spawner above) creator... which can be created with this tool and also loaded to use in this tool.
Once you saved that, you can enter at another location the player coordinates, and it will read the new player position and set every part of your saved file at the correct position.
So you can:
(*)Clone your map without much work editing/re-making/adjusting rotations again, without touching a map editor
(*)Re-Position your map without touching a map editor
(*)Release as example your map with the .spawn file included so players can decide by themself where they want to create your map.
Well just look at my aircraft carrier spawner
https://sampforum.blast.hk/showthread.php?tid=153841
It is actually a universal spawner creator (like the acc spawner above) creator... which can be created with this tool and also loaded to use in this tool.