22.07.2010, 06:18
try this
Код:
public OnPlayerRegister(playerid, password[]) { if(IsPlayerConnected(playerid)) { new string3[32]; new playername3[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername3, sizeof(playername3)); format(string3, sizeof(string3), "%s.ini", playername3); new File: hFile = fopen(string3, io_write); if (hFile) { strmid(PlayerInfo[playerid][pKey], password, 0, strlen(password), 255); new var[32]; format(var, 32, "Key=%s\n", PlayerInfo[playerid][pKey]);fwrite(hFile, var); //PlayerInfo[playerid][pCash] = GetPlayerMoney(playerid); //format(var, 32, "%s\n", PlayerInfo[playerid][pPassword]);fwrite(hFile, var); format(var, 32, " pCash=%d\n", PlayerInfo[playerid][pCash]);fwrite(hFile, var); format(var, 32, " pAccount=%d\n", PlayerInfo[playerid][pAccount]);fwrite(hFile, var); format(var, 32, " pAdmin=%d\n", PlayerInfo[playerid][pAdmin]);fwrite(hFile, var); format(var, 32, " pRank=%d\n", PlayerInfo[playerid][pRank]);fwrite(hFile, var); format(var, 32, " pJRank=%d\n",PlayerInfo[playerid][pJRank]);fwrite(hFile, var); format(var, 32, " pLevel=%d\n", PlayerInfo[playerid][pLevel]);fwrite(hFile, var); format(var, 32, " pExp=%d\n", PlayerInfo[playerid][pExp]);fwrite(hFile, var); format(var, 32, " gPupgrade=%d\n", PlayerInfo[playerid][gPupgrade]);fwrite(hFile, var); format(var, 32, " pKills=%d\n", PlayerInfo[playerid][pKills]);fwrite(hFile, var); format(var, 32, " pCB=%d\n", PlayerInfo[playerid][pCB]);fwrite(hFile, var); format(var, 32, " pHW=%d\n", PlayerInfo[playerid][pHW]);fwrite(hFile, var); format(var, 32, " pSR=%d\n", PlayerInfo[playerid][pSR]);fwrite(hFile, var); format(var, 32, " pWA=%d\n", PlayerInfo[playerid][pWA]);fwrite(hFile, var); format(var, 32, " pPEN=%d\n", PlayerInfo[playerid][pPEN]);fwrite(hFile, var); format(var, 32, " pGun1=%d\n", PlayerInfo[playerid][pGun1]);fwrite(hFile, var); format(var, 32, " pGun2=%d\n", PlayerInfo[playerid][pGun2]);fwrite(hFile, var); format(var, 32, " pGun3=%d\n", PlayerInfo[playerid][pGun3]);fwrite(hFile, var); format(var, 32, " pGun4=%d\n", PlayerInfo[playerid][pGun4]);fwrite(hFile, var); format(var, 32, " pGun5=%d\n", PlayerInfo[playerid][pGun5]);fwrite(hFile, var); format(var, 32, " pGun6=%d\n", PlayerInfo[playerid][pGun6]);fwrite(hFile, var); format(var, 32, " pGun7=%d\n", PlayerInfo[playerid][pGun7]);fwrite(hFile, var); format(var, 32, " pAmmo1=%d\n", PlayerInfo[playerid][pAmmo1]);fwrite(hFile, var); format(var, 32, " pAmmo2=%d\n", PlayerInfo[playerid][pAmmo2]);fwrite(hFile, var); format(var, 32, " pAmmo3=%d\n", PlayerInfo[playerid][pAmmo3]);fwrite(hFile, var); format(var, 32, " pAmmo4=%d\n", PlayerInfo[playerid][pAmmo4]);fwrite(hFile, var); format(var, 32, " pAmmo5=%d\n", PlayerInfo[playerid][pAmmo5]);fwrite(hFile, var); format(var, 32, " pAmmo6=%d\n", PlayerInfo[playerid][pAmmo6]);fwrite(hFile, var); format(var, 32, " pAmmo7=%d\n", PlayerInfo[playerid][pAmmo7]);fwrite(hFile, var); format(var, 32, " pSHealth=%.1f\n", PlayerInfo[playerid][pSHealth]);fwrite(hFile, var); format(var, 32, " pHealth=%.1f\n", PlayerInfo[playerid][pHealth]);fwrite(hFile, var); format(var, 32, " pPos_x=%.1f\n", PlayerInfo[playerid][pPos_x]);fwrite(hFile, var); format(var, 32, " pPos_y=%.1f\n", PlayerInfo[playerid][pPos_y]);fwrite(hFile, var); format(var, 32, " pPos_z=%.1f\n", PlayerInfo[playerid][pPos_z]);fwrite(hFile, var); format(var, 32, " pLicenseA=%d\n", PlayerInfo[playerid][pLicenseA]);fwrite(hFile, var); format(var, 32, " pLicenseB=%d\n", PlayerInfo[playerid][pLicenseB]);fwrite(hFile, var); format(var, 32, " pLicenseC=%d\n", PlayerInfo[playerid][pLicenseC]);fwrite(hFile, var); if(accountplay) { PlayerInfo[playerid][pInt] = 0; } format(var, 32, " pInt=%d\n", PlayerInfo[playerid][pInt]);fwrite(hFile, var); format(var, 32, " pLocal=%d\n", PlayerInfo[playerid][pLocal]);fwrite(hFile, var); format(var, 32, " pTeam=%d\n", PlayerInfo[playerid][pTeam]);fwrite(hFile, var); format(var, 32, " pModel=%d\n", PlayerInfo[playerid][pModel]);fwrite(hFile, var); format(var, 32, " pPnumber=%d\n", PlayerInfo[playerid][pPnumber]);fwrite(hFile, var); format(var, 32, " pPhousekey=%d\n", PlayerInfo[playerid][pPhousekey]);fwrite(hFile, var); format(var, 32, " pPbiskey=%d\n", PlayerInfo[playerid][pPbiskey]);fwrite(hFile, var); format(var, 32, " pDuty=%d\n",PlayerInfo[playerid][pDuty]);fwrite(hFile, var); format(var, 32, " pDrugs=%d\n", PlayerInfo[playerid][pDrugs]);fwrite(hFile, var); format(var, 32, " pWarnL=%d\n",PlayerInfo[playerid][pWarnL]);fwrite(hFile, var); format(var, 32, " pArmour=%.1f\n",PlayerInfo[playerid][pSArmour]);fwrite(hFile, var); format(var, 32, " pJailed=%d\n",PlayerInfo[playerid][pJailed]);fwrite(hFile, var); fclose(hFile); new loginstring[128]; new loginname[64]; GetPlayerName(playerid,loginname,sizeof(loginname)); format(loginstring,sizeof(loginstring),"Welcome, %s\nYou can now login:",loginname); ShowPlayerDialog(playerid,12346,DIALOG_STYLE_INPUT,"Login",loginstring,"Login","Exit"); } } return 1; }