22.07.2010, 03:03
What I'm saying is you can check when he presses F if he is in a close enough range to be in the elevator it would play the pressing animation and move the elevator to the next floor and, If you have multiple floors you can have it so when he presses F it displays a dialog with Floor 1, Floor 2, Floor 3 and when he makes the selection it plays it instead and goes to the requested floor.
A checkpoint works too though.
A checkpoint works too though.