Dynamic Object Arrays
#3

Correct, but instead of having this.

pawn Code:
CreateDynamicObject(...);
CreateDynamicObject(...);
CreateDynamicObject(...);
CreateDynamicObject(...);
CreateDynamicObject(...);
CreateDynamicObject(...);
CreateDynamicObject(...);
CreateDynamicObject(...);
CreateDynamicObject(...);
I could have.

pawn Code:
new Objects[x]
{
     {objectID, ...}
     {objectID, ...}
     {objectID, ...}
     {objectID, ...}
     {objectID, ...}
     {objectID, ...}
}
Its a little better doing that in my opinion, its especially nice if I wanted to make something so the first half is like "gate closed" and the second is "gate opened", etc.
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Messages In This Thread
Dynamic Object Arrays - by Scenario - 21.07.2010, 08:31
Re: Dynamic Object Arrays - by Яσскѕтая - 21.07.2010, 08:33
Re: Dynamic Object Arrays - by Scenario - 21.07.2010, 08:40
Re: Dynamic Object Arrays - by Joe_ - 21.07.2010, 08:58
Re: Dynamic Object Arrays - by Яσскѕтая - 21.07.2010, 09:12
Re: Dynamic Object Arrays - by Joe_ - 21.07.2010, 10:11
Re: Dynamic Object Arrays - by Scenario - 21.07.2010, 10:33
Re: Dynamic Object Arrays - by Яσскѕтая - 21.07.2010, 10:45
Re: Dynamic Object Arrays - by Cameltoe - 21.07.2010, 10:46
Re: Dynamic Object Arrays - by Scenario - 21.07.2010, 11:27

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