20.07.2010, 04:43
If you have anything to say that is unrelated to "Thanks, suggestions, or bugs" please do not post.
Efficiency
-Editing from settings without pawno knowledge makes it efficient at customization.
-Utilizing ForEach instead of traditional for() is efficient use.
-Using defines rather than variables to make only the necessary code compile is efficiency in resources.
-Allowing the user to tell the server they are still in-game so they won't get kicked efficiently removed the possibility of falsely kicked users.
-Checking every defined value instead of every 15 minutes (concept from godfather) is more efficient detection.
Excuse me?
Efficiency
-Editing from settings without pawno knowledge makes it efficient at customization.
-Utilizing ForEach instead of traditional for() is efficient use.
-Using defines rather than variables to make only the necessary code compile is efficiency in resources.
-Allowing the user to tell the server they are still in-game so they won't get kicked efficiently removed the possibility of falsely kicked users.
-Checking every defined value instead of every 15 minutes (concept from godfather) is more efficient detection.
Excuse me?