16.07.2010, 08:52
Ok I was wondering since, when im running onplayerupdate gets called every time my player moves.. which means a lot of times!
Is a timer more or less efficient in this case?
I know both would work! But I want the most efficient way
Thanks in advance
Is a timer more or less efficient in this case?
I know both would work! But I want the most efficient way
Thanks in advance