14.07.2010, 20:05
You can create a global variable (at the top, under "#include <a_samp>"):
And them set them as a zombie as such:
Or you can use PVar:
And check if they are a zombie with:
pawn Код:
new IsZombie[MAX_PLAYERS];
pawn Код:
IsZombie[playerid] = 1;
pawn Код:
SetPVarInt(playerid, "IsZombie", 1);
pawn Код:
if(GetPVarInt(playerid, "IsZombie") == 1)