ticket && pay mess up<.<
#1

pawn Код:
CMD:ticket(playerid, params[])
{
    new giveplayerid;
    if (sscanf(params, "u", giveplayerid)) SendClientMessage(playerid, 0xFF0000FF, "[INFO] Usage: /Ticket [ID]");
    else if (!IsPlayerConnected(giveplayerid)) SendClientMessage(playerid, 0xFF0000FF, "[INFO] Invalid ID");
    else if (GetPlayerWantedLevel(giveplayerid) == 0) SendClientMessage(playerid, 0xFF0000FF, "[INFO] That Player Is Not A Suspected Player");
    else if (TicketTo[playerid]!=999) SendClientMessage(playerid, 0xFF0000FF, "[INFO] That Player Already Has A Ticket.");
    else if (TicketFrom[giveplayerid] != 999) SendClientMessage(playerid, 0xFF0000FF, "[INFO] That Player Already Has A Ticket");
    else
    if (GetPlayerWantedLevel(giveplayerid) >= 1)
    {
        TicketTo[playerid] = giveplayerid;
        TicketFrom[giveplayerid] = playerid;
        new bname[128];
        new tmp[128];
        GetPlayerName(playerid, bname, sizeof(bname));
        format(tmp,128,"[INFO] Officer %s Has Ticketed you",bname);
        SendClientMessage(giveplayerid, COLOR_YELLOW, tmp);
        SendClientMessage(giveplayerid, COLOR_YELLOW, "[INFO] Do /pay To Pay The Ticket!");
        SendClientMessage(playerid, COLOR_GREEN, "[INFO] Player Ticketed");
    }
    else if (GetPlayerWantedLevel(giveplayerid) > 3)
    {
    SendClientMessage(playerid, 0xFF0000AA, "Error: %s(%d) Does Not Have A Warrant Please Use /tk [playerid]");
    return 1;
    }
    return 1;
}
CMD:pay(playerid, params[])
{
    if(gTeam[playerid] == TEAM_COPS)
    {
        if(Ticket[playerid] == 0)
        {
            SendClientMessage(playerid, COLOR_RED, "[INFO] You Don't Have A Ticket.");
        }
        else
        {
            new bname[128];
            GetPlayerName(playerid, bname, sizeof(bname));
            new string[128];
            new randmoney = random(2300);
            GivePlayerMoney(playerid,randmoney);
            GivePlayerMoney(TicketFrom[playerid], -randmoney);
            format(string, sizeof(string), "Officer %s Has Ticketed You %s Cash Type /pay To Pay The Ticket", bname,randmoney);
            SendClientMessage(playerid, WHITE, string);
            SetPlayerWantedLevel(TicketFrom[playerid], 0);
            TicketTo[TicketFrom[playerid]] = 999;
            Ticket[playerid] = 0;
            TicketFrom[playerid] = 999;
        }
    }
    return 1;
}
doesnt work returns wrong shit
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Messages In This Thread
ticket && pay mess up<.< - by Kar - 14.07.2010, 18:36
Re: ticket && pay mess up<.< - by DJDhan - 14.07.2010, 18:53
Re: ticket && pay mess up<.< - by Kar - 14.07.2010, 19:04
Re: ticket && pay mess up<.< - by DJDhan - 14.07.2010, 19:27

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