13.07.2010, 20:17
Tem
,
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
if(!strcmp(npcname, "Leatherface", true)) // nome do bot la, copiei do meu script, q no caso o nome й leatherface
{
SetPlayerSkin(playerid,162); // Skin
return 1;
}
return 1;
}

public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
if(!strcmp(npcname, "Leatherface", true)) // nome do bot la, copiei do meu script, q no caso o nome й leatherface
{
SetPlayerSkin(playerid,162); // Skin
return 1;
}
return 1;
}