13.07.2010, 20:16
Assim cara :
public OnPlayerText(playerid, text[])
{
SetPlayerChatBubble(playerid, "TEXTO", 0xFF0000FF, 500, 50000000);
return 1;
}
//testei e compilou aq.
public OnPlayerText(playerid, text[])
{
SetPlayerChatBubble(playerid, "TEXTO", 0xFF0000FF, 500, 50000000);
return 1;
}
//testei e compilou aq.