13.07.2010, 16:48
дак ведь с 0.2 паблик OnPlayerDisconnect имеет "reason"
у себя сделал только чтоб при кике и выходе считало )
Code:
public OnPlayerDisconnect(playerid, reason) { new string[64], name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,MAX_PLAYER_NAME); switch(reason) { case 0: format(string,sizeof string,"%s left the server. (Timed out)",name); case 1: format(string,sizeof string,"%s left the server. (Leaving)",name); case 2: format(string,sizeof string,"%s left the server. (Kicked/Banned)",name); } SendClientMessageToAll(0xFFFFFFAA,string); return 1; }