#10

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Originally Posted by Westie
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If you come to look at it, PAWN is actually an OOP language.

Why?

You have various AMX files, all of which are linked to one virtual machine.

Each AMX file can call functions in other instances, thus each AMX file can be seen as an object.

Guess what happens when a player connects? Oh wait, it's called! Thus it's an OOP language.
You know that a key aspect of oop languages is that you can have multiple instances of one object?
Calling pawn an oop language is simply ridiculous.
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Messages In This Thread
C++ - by Falcon Interceptor - 07.07.2010, 13:23
Re: C++ - by RyDeR` - 07.07.2010, 13:32
Re: C++ - by Falcon Interceptor - 07.07.2010, 13:37
Re: C++ - by RoBo - 07.07.2010, 16:37
Re: C++ - by Tannz0rz - 08.07.2010, 05:45
Re: C++ - by Westie - 08.07.2010, 12:43
Re: C++ - by Falcon Interceptor - 08.07.2010, 16:11
Re: C++ - by Westie - 09.07.2010, 11:48
Re: C++ - by Falcon Interceptor - 09.07.2010, 12:07
Re: C++ - by PeteEnis - 12.07.2010, 20:55

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