Quote:
Originally Posted by oliverrud
pawn Код:
public OnPlayerStateChange(playerid,newstate,oldstate) { if(newstate == PLAYER_STATE_DRIVER) { if(pInfo[playerid][Team] != TEAM_COPS || pInfo[playerid][Team] != TEAM_MEDICS) { if(GetPlayerVehicleID(playerid) == Ambulance[0] || Ambulance[1]) { SendClientMessage(playerid, Orange, "Felony commited,stolen law enforcement vehicle(+2 wanted level)"); SetPlayerWantedLevel(playerid,GetPlayerWantedLevel(playerid)+2); for(new cop; cop < MAX_PLAYERS; cop++) { if(IsPlayerConnected(cop)) { if(pInfo[cop][Team] == TEAM_COPS) { format(gstring,256,"Felony commited: the player %s has stolen a law enforcement vehicle.",pName(playerid)); SendClientMessage(cop,lBlue,gstring); return 1; } } } } } return 1; } return 1; }
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Sorry,but it still doesn't work :/