Automatic Gate
#5

Код:
SetTimer("GateTimer", 1000, true); //under OnGameModeInit

forward GateTimer(); //somewhere in the script
public GateTimer()
{
if(IsPlayerInRangeOfPoint(playerid, 25, -1631.78, 688.24, 8.6)
{
MoveObject(Vartaii, -1631.78, 688.24, 15.68,3);
return 1;
}
If you have the right coordinates it will work
Reply


Messages In This Thread
Automatic Gate - by Osviux - 12.07.2010, 09:46
Re: Automatic Gate - by Donny_k - 12.07.2010, 09:55
Re: Automatic Gate - by Osviux - 12.07.2010, 10:08
Re: Automatic Gate - by Donny_k - 12.07.2010, 10:12
Re: Automatic Gate - by TouR - 12.07.2010, 10:14
Re: Automatic Gate - by Osviux - 12.07.2010, 10:23
Re: Automatic Gate - by TouR - 12.07.2010, 10:24
Re: Automatic Gate - by Osviux - 12.07.2010, 10:31
Re: Automatic Gate - by TouR - 12.07.2010, 10:35
Re: Automatic Gate - by TouR - 12.07.2010, 10:36

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