11.07.2010, 19:35
Quote:
// on top "SERVER: IDK", "SERVER: IDK", "SERVER: IDK" }; // on top new Msg; new Announcements[3][128] = { //ONPLAYERSPAWN public OnPlayerSpawn(playerid) { SetTimer("Random",YourTimerNumber, true); return 1; } forward Random(); public Random() { switch (Msg) { case 0: {SendClientMessageToAll(COLOR_WHITE,Announcements[0]); Msg++;} // first message case 1: {SendClientMessageToAll(COLOR_WHITE,Announcements[1]); Msg++;} case 2: {SendClientMessageToAll(COLOR_WHITE,Announcements[2]); Msg = 0;} // last message } |
