TextDrawSetString automatic update question
#12

Quote:
Originally Posted by WackoX
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Yes, 10 totally different Textdraw's for 200 players IF you reach 200 players, that's just a SA:MP limit.
What's wrong with that? that's enough.
isn't it better to create 2048 textdraws instead of 10?

Quote:
Originally Posted by Grim_
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Well, I don't know why you would really need more than 10 textdraws for each player, but if that's your problem, just try reducing the amount you use.
well you might have enough with just 10 textdraws per player but I use Way much more then 10...
it depends on what kind of gamemode you are making
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Messages In This Thread
TextDrawSetString automatic update question - by ғαιιοцт - 10.07.2010, 18:39
Re: TextDrawSetString automatic update question - by zallomallo - 10.07.2010, 19:57
Re: TextDrawSetString automatic update question - by ғαιιοцт - 10.07.2010, 20:03
Re: TextDrawSetString automatic update question - by Grim_ - 10.07.2010, 23:01
Re: TextDrawSetString automatic update question - by Maggi - 11.07.2010, 08:07
Re: TextDrawSetString automatic update question - by Simon - 11.07.2010, 08:30
Re: TextDrawSetString automatic update question - by Maggi - 11.07.2010, 08:48
Re: TextDrawSetString automatic update question - by Grim_ - 11.07.2010, 08:54
Re: TextDrawSetString automatic update question - by ғαιιοцт - 11.07.2010, 08:54
Re: TextDrawSetString automatic update question - by WackoX - 11.07.2010, 08:58
Re: TextDrawSetString automatic update question - by Grim_ - 11.07.2010, 09:02
Re: TextDrawSetString automatic update question - by ғαιιοцт - 11.07.2010, 09:07
Re: TextDrawSetString automatic update question - by Grim_ - 11.07.2010, 09:12
Re: TextDrawSetString automatic update question - by ғαιιοцт - 11.07.2010, 09:17
Re: TextDrawSetString automatic update question - by Maggi - 11.07.2010, 09:53
Re: TextDrawSetString automatic update question - by Simon - 11.07.2010, 09:54
Re: TextDrawSetString automatic update question - by Maggi - 11.07.2010, 10:04
Re: TextDrawSetString automatic update question - by ғαιιοцт - 11.07.2010, 10:15
Re: TextDrawSetString automatic update question - by Simon - 11.07.2010, 10:33
Re: TextDrawSetString automatic update question - by ғαιιοцт - 11.07.2010, 10:40
Re: TextDrawSetString automatic update question - by Maggi - 11.07.2010, 11:34

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