Loose identitation
#1

Hi , i need help with my gm , my GM have the objects on a filtrerscript , when i need add some objects on Gamemodeinit the filtrerscript dissapear .

I have these warnings:

C:\Users\CWalk3r\Desktop\Server\gamemodes\SU.pwn(3 93) : warning 217: loose indentation
C:\Users\CWalk3r\Desktop\Server\gamemodes\SU.pwn(1 484) : warning 217: loose indentation
C:\Users\CWalk3r\Desktop\Server\gamemodes\SU.pwn(5 674) : warning 203: symbol is never used: "help"
C:\Users\CWalk3r\Desktop\Server\gamemodes\SU.pwn(5 674) : warning 203: symbol is never used: "strtok"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Warnings.

Llines are:

393: SetTimer("fightstyle", 710000,1);

1484: CreateObject(16092,-302.59484863,1508.48767090,74.35937500,0.00000000, 0.00000000,271.99951172); //object(des_pipestrut05) (1)

Line 5674 don't exist .
And i put #pragma tabsize 0

P.S: Sorry , I'm bad speaking english .
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Messages In This Thread
Loose identitation - by valentinorossi16 - 10.07.2010, 12:18
Re: Loose identitation - by TheInnocentOne - 10.07.2010, 12:38
Re: Loose identitation - by OverSwap - 10.07.2010, 14:26
Re: Loose identitation - by Killa_ - 10.07.2010, 14:30
Re: Loose identitation - by valentinorossi16 - 10.07.2010, 19:13
Re: Loose identitation - by Grim_ - 10.07.2010, 19:16
Re: Loose identitation - by Adil - 10.07.2010, 19:18
Re: Loose identitation - by Grim_ - 10.07.2010, 19:22
Re: Loose identitation - by valentinorossi16 - 10.07.2010, 19:30

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