09.07.2010, 20:56
Hey,
I created a command that summon some pet, which can attack
/attack [id]
if the object is in some distance from the player, he will lose HP.
but i've a problem with the rotation, how can i set the rotation of the object like the rotation of the target?
thanks.
I created a command that summon some pet, which can attack
/attack [id]
if the object is in some distance from the player, he will lose HP.
but i've a problem with the rotation, how can i set the rotation of the object like the rotation of the target?
thanks.