Removing spawn menu
#9

I don't know if it'll work, but you can try making another dialog appear right after the first one ends.

For example:
pawn Код:
// In OnDialogResponse
if(dialogid == smtn)
{
   // this is where the dialog ends
   ShowPlayerDialog(...);
}
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Messages In This Thread
Removing spawn menu - by Audiophr3ak - 09.07.2010, 14:32
Re: Removing spawn menu - by Hiddos - 09.07.2010, 14:33
Re: Removing spawn menu - by Audiophr3ak - 09.07.2010, 14:34
Re: Removing spawn menu - by Grim_ - 09.07.2010, 14:34
Re: Removing spawn menu - by Audiophr3ak - 09.07.2010, 14:37
Re: Removing spawn menu - by Hiddos - 09.07.2010, 14:39
Re: Removing spawn menu - by Grim_ - 09.07.2010, 14:39
Re: Removing spawn menu - by Audiophr3ak - 09.07.2010, 14:44
Re: Removing spawn menu - by Grim_ - 09.07.2010, 14:46
Re: Removing spawn menu - by Audiophr3ak - 09.07.2010, 14:47

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