OnPlayerDeath
#1

Код:
public OnPlayerDeath(playerid, killerid, reason)
{
	if(MArea[playerid] == 1)
	{
	(GetPlayerColor(playerid) == blue) //here is the 1. error 
 	{
	SetPlayerScore(killerid, GetPlayerScore(killerid) + 0);
	}
	return 1;
	}
	else if(GetPlayerColor(playerid) == red)
	{
	SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
	return 1;
}
	if(MArea[playerid] == 2)
	{
	(GetPlayerColor(playerid) == red) // here is the 2. error
	{
	SetPlayerScore(killerid, GetPlayerScore(killerid) + 0);
	}
	return 1;
	}
	else if
	(GetPlayerColor(playerid) == blue)
	{
	SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
	return 1;
}
	if(MArea[playerid] == 0)
	if(killerid != INVALID_PLAYER_ID) SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
	GameTextForPlayer(killerid, "Killer", 4000, 4);
	GameTextForPlayer(playerid, "~b~OMG you ~r~died! ~g~haha!", 500, 1);
	SendDeathMessage(killerid, playerid, reason);
    return 1;
}
Код:
C:\Documents and Settings\ben\Desktop\Server\filterscripts\cmds.pwn(249 -- 250) : error 029: invalid expression, assumed zero
C:\Documents and Settings\ben\Desktop\Server\filterscripts\cmds.pwn(262 -- 263) : error 029: invalid expression, assumed zero
Okey, when player is in MArea 1 a player cant get score if he kills a blue color guy, and in MArea 2 a red guy cant get score if he kills a red guy. (i have made MArea[playerid] == 1; and MArea[playerid] == 2; )
Anyone?

(and if anyone is OUTSIDE MArea 1 or 2 he gets score whoever he/she kills!)
Reply


Messages In This Thread
OnPlayerDeath - by Sir_bomber - 06.07.2010, 17:55
Re: OnPlayerDeath - by matdav - 06.07.2010, 18:05
Re: OnPlayerDeath - by Jeffry - 06.07.2010, 18:06
Re: OnPlayerDeath - by Sir_bomber - 06.07.2010, 18:06
Re: OnPlayerDeath - by Sir_bomber - 06.07.2010, 18:08
Re: OnPlayerDeath - by Jeffry - 06.07.2010, 18:08
Re: OnPlayerDeath - by Sir_bomber - 06.07.2010, 18:50
Re: OnPlayerDeath - by Jeffry - 07.07.2010, 14:15

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