[Map] HQ/neighborhood
#1

This is my first release.
Hope you guys like it.
imags:


For more(10+?) imags:
/imageshack/gal.php?g=samp084h.png
249 objects.
12 vehicles.
[ I used Mideo stremer, if you have another, just re-convert them to your stremer =] ]

http://pastebin.com/uPcSqmvF

[I uploaded to regualr CreateObject, but it goes over the limit so if you have other streamers, re-convert this.]
http://pawn.pastebin.com/NBVGjUbi

to line 251=object
from line 251=vehicles.
(In the pics you see the house pickups(white arrow/green house(not the small on‌e =]), afcurse, i'm giving you ONLY the object. If you want pickups, make them.)
BTW,
I'm not giving you my interiors(pickups..) beacuse I mapped the intreiors and I don't want to make a mass!

The command to teleport to there:

Код:
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext, "/HQ",true) ==0)
	{
	SetPlayerPos(playerid,2899.4462890625,-2051.6342773438,4);
	SendClientMessage(playerid, COLOR_BLUE,"drive your way through to the HQ.");
	SetPlayerInterior(playerid, 0);
	return 1;
	}
The commmand to open the gate[same public..]
Код:
if(strcmp(cmdtext, "/123",true) == 0)
	{
	if(PlayerToPoint(5,playerid,3941.5009765625, -2053.8186035156, 4.1621551513672))
	{
	MoveStreamObject(ghq,3941.5009765625, -2053.8186035156,0,5);
	MoveStreamObject(keyp1,3941.5380859375, -2053.4250488281,0,5);
	MoveStreamObject(keyp2,3941.5380859375, -2054.275390625,0,5);
	MoveStreamObject(keyp3,3941.5380859375, -2053.37109375,0,5);
	MoveStreamObject(keyp4,3941.5380859375, -2054.2470703125,0,5);
	SendClientMessage(playerid,COLOR_GREEN,"Accsses granted.");
	}
	else
	{
	SendClientMessage(playerid,COLOR_RED,"You are not near any keypads.");
	}
	return 1;
	}
The command to CLOSE the gate:
Код:
	if(strcmp(cmdtext, "/c123",true) == 0)
	{
	if(PlayerToPoint(5,playerid,3941.5009765625, -2053.8186035156, 4.1621551513672))
	{
	MoveStreamObject(ghq,3941.5009765625, -2053.818359375, 4.1621551513672,5);
	MoveStreamObject(keyp1,3941.5380859375, -2053.4250488281, 4.2109117507935,5);
	MoveStreamObject(keyp2,3941.5380859375, -2054.275390625, 4.1756329536438,5);
	MoveStreamObject(keyp3,3941.5380859375, -2053.37109375, 4.1348905563354,5);
	MoveStreamObject(keyp4,3941.5380859375, -2054.2470703125, 4.1441578865051,5);
	SendClientMessage(playerid,COLOR_GREEN,"gate closed.");
	}
	else
	{
	SendClientMessage(playerid,COLOR_RED,"You are not near any gates.");
	}
	return 1;
	}
You may edit the commands if you wish.

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Messages In This Thread
HQ/neighborhood - by tal4840 - 06.07.2010, 05:51
Re: HQ/neighborhood - by iZN - 06.07.2010, 05:53
Re: HQ/neighborhood - by tal4840 - 06.07.2010, 08:33
Re: HQ/neighborhood - by [SF]Bamdude37 - 06.07.2010, 21:52
Re: HQ/neighborhood - by tal4840 - 08.07.2010, 13:11
Re: HQ/neighborhood - by hab2ever - 09.07.2010, 00:24
Re: HQ/neighborhood - by Septimus314 - 01.08.2010, 19:43
Re: HQ/neighborhood - by Mr.Jvxmc - 01.08.2010, 20:46
Re: HQ/neighborhood - by romanul12 - 07.08.2010, 18:40
Re: HQ/neighborhood - by romanul12 - 07.08.2010, 19:53

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