05.07.2010, 20:50
pawn Код:
RemovePlayerWeapon ( playerid, weaponid )
{
new
w [ 13 ],
a [ 13 ];
for ( new slot; slot < 13; slot++ )
GetPlayerWeaponData ( playerid, slot, w [ slot ], a [ slot ] );
ResetPlayerWeapons ( playerid );
for ( new wep; wep < 13; wep++ )
{
if ( w [ wep ] == weaponid )
continue;
GivePlayerWeapon ( playerid, w [ wep ], a [ wep ] );
}
}

