anyone know how to make a speedo stable
#6

Quote:
Originally Posted by big comfy couch
Код:
GetPlayerSpeed(playerid)
{
	new Float:Vx, Float:Vy, Float:Vz;
	if(IsPlayerInAnyVehicle(playerid)) GetVehicleVelocity(GetPlayerVehicleID(playerid), Vx, Vy, Vz);
	else GetPlayerVelocity(playerid, Vx, Vy, Vz);
	return floatround(floatabs((Vx*Vx) + (Vy*Vy) + (Vz*Vz)) * 100);
}

public OnPlayerUpdate(playerid)
{
	if(IsPlayerInAnyVehicle(playerid)) printf("%i", GetPlayerSpeed(playerid));
	return 1;
}
Adjust to a textdraw. However, updating a textdraw ~50 times a second might lag your server.
22 times a second*, my most accurate test was 2179 times in 100 seconds.
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Messages In This Thread
anyone know how to make a speedo stable - by Kar - 24.06.2010, 00:43
Re: anyone know how to make a speedo stable - by bigcomfycouch - 24.06.2010, 01:25
Re: anyone know how to make a speedo stable - by Kar - 24.06.2010, 01:44
Re: anyone know how to make a speedo stable - by bigcomfycouch - 24.06.2010, 01:50
Re: anyone know how to make a speedo stable - by Kar - 24.06.2010, 13:48
Re: anyone know how to make a speedo stable - by Hiddos - 24.06.2010, 13:49
Re: anyone know how to make a speedo stable - by Kar - 24.06.2010, 13:55

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