23.06.2010, 14:22
Quote:
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Originally Posted by tom
Can anyone tell me what do I need to do so when I die I will loose 1500$? And get 2000$ if I kill someone?
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pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
new string[50];
GivePlayerMoney(killerid, 2000); // $2000 For Killer
SendClientMessage(killerid, 0xFFFFFFAA, "You earned $2000 for killing other player!");
GivePlayerMoney(playerid, -1500); // $-1500 For Death Player
SendClientMessage(playerid, 0xFFFFFFAA, "You died and lose $1500!");
SendDeathMessage(killerid,playerid,reason);
}
but it should Give $2,000 For Killer And Take $1,500 From Player Who Died And Send DeathMessage

