21.06.2010, 12:54
Quote:
Originally Posted by ToPhrESH
Quote:
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(By the textdraw thing & the kills ++)
Anyway try this:
pawn Код:
public OnPlayerDeath(playerid, killerid, reason)
{
if(IsPlayerConnected(killerid))
{
if(GetPlayerTeam(killerid) == 1)
{
RebelKills ++;
}
else if (GetPlayerTeam(killerid) == 2)
{
TalibanKills ++;
}
if (GetPlayerTeam(killerid) == GetPlayerTeam(playerid))
{
SendClientMessage(playerid, 0x008000FF, "Do not spawnkill! You have been punished");
GivePlayerMoney(killerid,-1000);
SetPlayerHealth(killerid, 0.0);
SetPlayerScore(killerid, GetPlayerScore(playerid) -1);
}
else
{
GivePlayerMoney(killerid, 1500);
SendClientMessage(killerid, 0x008000FF, "You killed an enemy! You earn +2 score and some ammo!");
SetPlayerScore(killerid, GetPlayerScore(playerid) +2);
}
}
return 1;
}