20.06.2010, 22:58
mira en el fs que uses y usa esta funcion:
que solo permite 1 auto x jugador, y si spawneo uno antes, lo elimina.
pawn Код:
stock CarSpawner(playerid, model)
{
if(PlayerCar[playerid])DestroyVehicle(PlayerCar[playerid]);
new Float:x, Float:y, Float:z, Float:angle;
GetPlayerPos(playerid, x, y, z);
GetPlayerFacingAngle(playerid, angle);
PlayerCar[playerid] = CreateVehicle(model, x, y, z, angle, -1, -1, 30);
PutPlayerInVehicle(playerid, PlayerCar[playerid], 0);
SetVehicleVirtualWorld(PlayerCar[playerid], GetPlayerVirtualWorld(playerid));
LinkVehicleToInterior(PlayerCar[playerid], GetPlayerInterior(playerid));
ChangeVehicleColor(PlayerCar[playerid] , 0, 5);
}