did you use the callback there?
with functions in it?
It goes this way -> You define that you're going to use OnPlayerChangePosition callback for example -> OnPlayerUpdate compares old X, Y, Z coordinates with new X, Y, Z coordinates. Simple. It may be laggy. Just thats the only way SSC will offer, I'm not going to create timers because it is just stupid (slow response - what you get? same as OnPlayerUpdate).