20.06.2010, 08:47
Have a variables to store whether a player is registered or logged-in like so:
When he registers,
When he connects, check if he is registered and then tell him to log in.
When he logs-in
When he disconnects
And write the IsRegistered variable to his file.
Code:
IsRegistered[MAX_PLAYERS]; IsLoggedIn[MAX_PLAYERS];
Code:
IsRegistered[playerid]=1;
When he logs-in
Code:
IsLoggedIn[playerid]=1;
Code:
IsLoggedIn[playerid]=0;