20.06.2010, 02:03
You're using pAccent as a string. You've probably got it defined as an integer or something.
Код:
#define isnull(%1) ((!(%1[0])) || (((%1[0]) == '\1') && (!(%1[1])))) if(strcmp(cmd, "/Accent", true) == 0 || strcmp(cmd, "/acce", true) == 0) { if(IsPlayerConnected(playerid)) { if(gPlayerLogged[playerid] == 0) return SendClientMessage(playerid, COLOR_GREY, "[HINT] You need to login first ! "); new length = strlen(cmdtext); if(length > 64) return SendClientMessage(playerid, COLOR_GREY, "Accent is too long! "); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(isnull(result)) return SendClientMessage(playerid, COLOR_GRAD2, "[USAGE] /Accent [text]"); if(isnull(PlayerInfo[playerid][pAccent])) { strmid(PlayerInfo[playerid][pAccent], result, 0, strlen(result), 255); SendClientMessage(playerid, COLOR_WHITE, "[INFO] You have successfuly Set your Accent."); } else { strdel(PlayerInfo[playerid][pAccent], 0, strlen(PlayerInfo[playerid][pAccent])); SendClientMessage(playerid, COLOR_WHITE, "[INFO] You have successfuly removed your Accent."); } } return 1; }