OnFilterScriptExit - RemoveAllCars
#1

Ok basically. our server we have decided to have all cars on FS. But we cannot decide a way to make the cars remove when the filterscript goes.

First Option : Each Car Has A "new" Variable , Which Add's A Lot Of Lines Of Script And Is Very Annoying using DestroyCar

Second Option : Something With Virtual Worlds ..., VW1 Cars VW2 Carless..

how have you guys done it?
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Messages In This Thread
OnFilterScriptExit - RemoveAllCars - by Omnitrix - 19.06.2010, 20:54
Re: OnFilterScriptExit - RemoveAllCars - by Carlton - 19.06.2010, 21:01
Re: OnFilterScriptExit - RemoveAllCars - by Omnitrix - 20.06.2010, 20:28
Re: OnFilterScriptExit - RemoveAllCars - by Sergei - 20.06.2010, 20:31
Re: OnFilterScriptExit - RemoveAllCars - by Omnitrix - 20.06.2010, 20:47
Re: OnFilterScriptExit - RemoveAllCars - by GaGlets(R) - 21.06.2010, 03:32

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