Checkpoints
#9

Quote:
Originally Posted by [AC
Flow ]
please! tell me how u got the Float:checkCoords[MAX_POIN ? how do u get the cords plz help
you can get coords: go to your san andreas folder than go to debuger,run it and go somewhere and type /save(i think its /save if its not correct me ) than quit the debuger and go to savedpositions.txt in san andreas folder
and there wil lbe something like that AddPlayerClass(0,1285,5524 etc etc etc );

so here you have AddPlayerClass(classid,float x,float y,float z,Facing angle);

and yust copy and paste floats .. x,y,z thats all
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Messages In This Thread
Checkpoints - by SuperS0nic - 10.02.2009, 12:24
Re: Checkpoints - by MenaceX^ - 10.02.2009, 12:42
Re: Checkpoints - by SuperS0nic - 10.02.2009, 12:50
Re: Checkpoints - by gunit_j - 10.02.2009, 12:52
Re: Checkpoints - by SuperS0nic - 10.02.2009, 14:16
Re: Checkpoints - by [AC]Flow - 19.06.2010, 12:29
Re: Checkpoints - by ViruZZzZ_ChiLLL - 19.06.2010, 12:30
Re: Checkpoints - by [AC]Flow - 19.06.2010, 12:49
Re: Checkpoints - by Lajko1 - 19.06.2010, 13:05

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