18.06.2010, 18:52
Quote:
Originally Posted by [ĦŁ₣
ЉǾǖŦĦЗŁΛẄ ]
Loop through players then apply it to each ID: for(new a; a < PLAYERCOUNT; a++) { SetCameraPos(a, coords...); } - 'a' being the playerid parameter in functions within the braces - 'PLAYERCOUNT' in the loop declaration being your player slot count Note: by the first note I mean put 'a' as the playerid parameter in the functions that you want to apply to all players, don't replace the 'a' in the 'for' loop initiation with 'playerid' if that makes sense :P |