Quote:
Originally Posted by [R
HydraX ]
When I put this code,
pawn Код:
if(EUM_Indentify(playerid, 10)) // New function EUM_Indentify - used to indentify the menu { switch(option) // lets switch between options { case 1: // option 1 - Stunts { SendClientMessage(playerid, 0xF60000AA, "Type /buy to buy a home."); } case 2: // option 2 - Jumps { SendClientMessage(playerid, 0xF60000AA, "Type /sell to sell your home and put it up on Market."); } case 3: // option 3 - Parkour { SendClientMessage(playerid, 0xF60000AA, "Type /enter to enter your house."); } case 4: // option 4 - Race { SendClientMessage(playerid, 0xF60000AA, "Type /exit to leave your house."); } case 5: // option 5 - Other { EUM_ShowForPlayer(playerid, 9, "Commands", "Choose an option~n~1. Help~n~2. House Information~n~3. Vehicle Commands", 3); } } }
"Type /sell" comes up even though I haven't pressed the 2.
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i have the same problem here.. in my script i have What gender are you? 1. Male 2.Female and when i press 2. it shows next menu and automaccly chooses the next "2." in menu. I made some timers to avoid that bug