17.06.2010, 02:34
How about a special script function that allows you to set everyone's FPS limiter on no matter if it is off or on?
I've heard of a lot of problems with sync in SA-MP and a certain Multiplayer Modification (not mentioning any names here xd) has a built in FPS Limiter Function.
That Modification has hardly any problems with sync.
I know people are going to start flaming me for this but trust me, this could solve some major problems with SA-MP and allow our community to grow even larger.
I've heard of a lot of problems with sync in SA-MP and a certain Multiplayer Modification (not mentioning any names here xd) has a built in FPS Limiter Function.
That Modification has hardly any problems with sync.
I know people are going to start flaming me for this but trust me, this could solve some major problems with SA-MP and allow our community to grow even larger.