16.06.2010, 16:49
Quote:
#include <a_samp> #include <dudb> public OnPlayerCommandText(playerid, cmdtext[]) { new string[256]; new cmd[256]; new tmp[256]; new sendername[MAX_PLAYER_NAME]; new idx; cmd = strtok(cmdtext, idx); if(!strcmp(cmd, "/me",true) || !strcmp(cmd, "/eu",true)) { new dir[256]; dir = strtok(cmdtext, idx); strmid(tmp, cmdtext, 4, strlen(cmdtext)); if(!strlen(dir)) { SendClientMessage(playerid,0xFFFF00AA,"[USAGE]> /me [Message/Action]"); return 1; } dir = strtok(cmdtext, idx); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "==> %s %s", sendername, tmp); SendClientMessageToAll(0xFFFF00AA,string); print(string); return 1; } return 0; } |