16.06.2010, 16:05
pawn Код:
public SettingNext()
{
if(CWmap == 1) // Map 1
{
CWmap = 2;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(gTeam[i] == united_army)
{
SetPlayerPos(i, uaspawnmap2);
SetPlayerInterior(i, interriormap2);
TogglePlayerControllable(i, true);
}
else if(gTeam[i] == terrorists)
{
SetPlayerPos(i, terspawnmap2);
SetPlayerInterior(i, interriormap2);
TogglePlayerControllable(i, true);
}
}
}
else if(CWmap == 2) // Map 2
{
CWmap = 1;
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(gTeam[i] == united_army)
{
SetPlayerPos(i, uaspawnmap1);
SetPlayerInterior(i, interriormap1);
TogglePlayerControllable(i, true);
}
else if(gTeam[i] == terrorists)
{
SetPlayerPos(i, terspawnmap1);
SetPlayerInterior(i, interriormap1);
TogglePlayerControllable(i, true);
}
}
}
return 1;
}