Quote:
Originally Posted by Naxix
Quote:
Originally Posted by russooooo
You need to use TextDrawSetString.
Quote:
Originally Posted by Naxix
Not OnPlayerUpdate, it's called around 30-50 times/sec for each player, make a timer or something.
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30/50? It's not that much lol. It's like 17/17 more, and yeah the times called depends.
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Dosn't matter if it's 30 or 17.. It's per player, so it can cause lag if used too much anyway..
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Yeah, i understand your point. I think he got the message now.