14.06.2010, 19:15
Filterscripts are limited because of ressource usage.
For example if you have 16 filterscripts + gamemode, the server would have to check for OnPlayerConnect through all 17 scripts when a player connects.
And this will eat your CPU.
You will not need that much filterscripts if you don't download every single filterscript and load them on your server without the knwoledge how to put more scripts into one.
For example if you have 16 filterscripts + gamemode, the server would have to check for OnPlayerConnect through all 17 scripts when a player connects.
And this will eat your CPU.
You will not need that much filterscripts if you don't download every single filterscript and load them on your server without the knwoledge how to put more scripts into one.