Using one interior multiple times[HELP]
#2

Check the player's virtual world in the /exit command if the exit positions are the same.

pawn Code:
if(IsPlayerInRangeOfPoint( ... ) //The exit position
{
   if(GetPlayerVirtualWorld(playerid) == 0)
   {
     //Do something if player's VW is 0
   }
   else if(GetPlayerVirtualWorld(playerid) == 1)
   {
     //Do something if player's VW is 1
   }
}
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Messages In This Thread
Using one interior multiple times[HELP] - by FabianoC - 11.06.2010, 05:28
Re: Using one interior multiple times[HELP] - by LTomi - 11.06.2010, 08:44
Re: Using one interior multiple times[HELP] - by FabianoC - 11.06.2010, 22:59

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